29 June 2026

UWS Programme for 2026

Although we usually have several games running at each of our monthly meetings, we encourage members to commit in advance to run at least one game per month. That way we hope to ensure there's at least one thing happening every month!

The table below shows what is planned so far and what happened.

David M.
Date       
Period
Scale
Rules (if known)
Organiser(s)
10 Jan
Napoleonic


WSS   

Dark ages

Ancient
28mm


10mm

28mm

28mm
Sharpe Practice


FOB 3

Pillage

Hail Caesar
Jeremy D, Chris and David M

Gary

Leslie

Andy
31 Jan
AGM

Cold war naval


WW2

French and Indian war





6mm

28mm


Skyhawk


Combat HQ

Sharpe practice
Jeremy Dowd

Jeremy Mulholland

Mike Leathem

Jeremy Dowd
28 Feb
WW2

WW2


WW2

WW2

Renaissance in Asia, Chinese vs Japanese. 
28mm

10mm


6mm

20mm

15mm
Chain of Command

One hour wargames+ 

Combat HQ

McGlinton Homebrew

Field of Glory
Jeremy Dowd

D
avid Maltman


Mike Leathem

Phil McGlinton

David Taylor

28 Mar

Modern   15mmTeam YankeeAndy Smith
25 AprLord of the rings

WSS
28mm

10mm
Midgard

FOB 3
Tim Snoddy

Gary
30 MayFantasy

WW2

Renaissance 
28mm

20mm

15mm
Midgard

Rapid fire reloaded

Field of glory, 
Renaissance 
Tim Snoddy

Chris Caves

David Taylor
27 JunNapoleonic naval

Ancients naval.
1/1200

1/1200
The Full Nelson.

Poseidon's Warriors
Jeremy Dowd

Lesley Tipping
25 JulyWW2 in Manchuria ( Russia vs Japan )

18th Century
20mm


10mm
Chain of Command


FOB3
Jeremy D and David M

Gary
29 Aug

26 Sep

31 Oct
28 Nov

Dec

No meeting. Provisionally ??th January





 

27 June 2026

Argy-bargy in the Agean.

Game of Ancient Greek Naval action. 

Using Poseidon's Warriors in 1/1200.













Organized, using terrain and models and nominally umpired by Leslie Tipping.

AAR by Gary.

Players

Spartans  : Gary.
Athenians : Leslie.


Club meeting today and I partook of a naval game again (3 in one year after none in about 30 !) this time with an Osprey set, Poseidon's Warriors run by Leslie.

I had a fleet of 20 Spartan Triremes/Galleys against same number of Athenian vessels under Leslie.

Both sides had 4 Squadrons of 5 ships with each Squadron able to be classed as open decked light type (one hit wonders) or heavier Cataphract covered deck types also only taking one hit but with saving roll of 6.

Both sides could have an Elite squadron meaning faster ships for Athens and more Marines for Sparta.

No artillery or heavier ships so made for nice quick playing and easy to pick up game.

We managed to get two games completed with an early finish with no issues beyond how often a potentially game ending fleet morale test is taken (easy to house rule). 

First game ended with fairly low casualties as Leslie's Flagship went to bottom and Fleet fled (i.e. rolled 1 on Morale Test).

Second game a more cagey affair as both fleets maneuvered a lot more and included some grain ships to capture which we both totally ignored.

I was lucky (I know !!!) and passed several Morale Tests (whether needed or not) whilst Leslie failed his first again despite losing 8 ships to my 13 in the end.

Fun game with some very nice 'toys', the ships being 1/1200th scale from Tumbling Dice and the islands from Langton Miniatures (now defunct ?)


First game

Two Athenian squadrons arrayed.

Whilst Spartan heavies circumvent an island.


And two more converge to launch an attack.


Overview from Spartan right.


The island pieces were very nice indeed.




Second game.

Islands more clustered (Grain ships in convoy in foreground).

I took a pummeling on my right in this game but Spartan morale held strong.

Squadrons squeezed into narrows somewhat.


Athenians managed to outnumber my right wing.

Faster (ie Elite crew) light Athenians in convoy after one of my light Squadrons was sunk completely after a 'Kamikaze' style head on ramming charge (the heavy Athenians managed to save 3 of their 5).

So Sparta had to redirect a Squadron to contest straits.


___________________________________________________________________________

Photos curtesy of Gary. 

30 May 2026

Overview.

Good turnout this month. I believe we had 15 people involved in playing 3 games.


The games were : 

D-day action using Rapid fire reloaded. Just a week early to confuse the Germans.

Fantasy using Halflings against Orruks with Midgard.

Trouble in the heart of Medieval Africa using Field of Glory Renaissance.


Setup time.





Hunting and cooking Halflings for pleasure and profit.

Game of Fantasy in Middle Earth. 

Using Midgard in 28mm.













Organized, using terrain and models and umpired by Tim Snoddy.

AAR by David Maltman ( as dictated from Gorak the Orruk leader ).

Players
Halflings : Jeremy Dowd and Billy McClenaghan.
Orruks    : David Maltman and David Smylie.

Orders of Battle, both sides 400 point armies.

Orruks
Heros                         : 1 Level 3 and 2 level 2.
Ard Boyz                    : 2 units.
Orruk Soldiers           : 4 units.
Orruk Man-Skewers  : 1 unit.
Hobgoblins                : 7 units.
Warg riders               : 4 units.
Mountain trolls          : 1 unit.

Halflings
Heros                                   : 1 Level 3 and 2 level 2.
Halfling Dog lancers            : 4 units.
Halfling Heavy Dog lancers : 1 units.
Halfling Wardens                 : 2 units.
Halfling Heavy foot              : 1 units.
Halfling Pike                        :  2 units.
Halfling Sword                     :  2 units.
Halfling Dog Rifle                 : 1 units.
Forest Trolls                         : 3 units.


Editors comment : The AAR was mostly derived from talking to the Orruk Leader Gorak after the battle, there being no Halflings present in a state to interview. Those that were present where generally roasting on spits and even Orruks mostly kill their food before cooking it. The Hobgoblins I'm not so sure about, I kept well away from them. The trolls just take their food raw, ugh!

The battlefield before the belligerents arrive. Reputation points are given at the end of each turn for having the nearest unit to each of the 3 standing stones. The river disrupts units unless they have the agile trait ( most of the halflings ).


The Orruks are the attackers so get to deploy first. One contingent deploys at the river, one at  12" from their baseline and the third contingent arrives on the second turn.

Orruks Deploy at river on central area and back behind left flank.
Halflings deploy Dog lancers in centre and infantry on flanks.

Orruk Man-skewers fire on Halflings knights, to no effect.

Halflings move to river, Dog lancers unit crosses river.

Orruks advance on left keeping out of killing zone range.

Wargs and Orruks arrive and cover centre and right flank.

Halflings fire on centre Orruks to no effect.


Halflings advance across the river. Halflings fire with little effect.

Orruks on left do a general charge. 2 of the Halflings units evade.
Two melees , each Halflings units suffers 1 stamina loss and are pushed back. 
General shooting happened with no effect.


Halflings got 3 reputation for being in control of the 3 areas.
Orruks get 2 reputation for the first charge by a hero.


Halfling Dog lancers try crossing in the center and Orruks archers evade.
Orruks are attacked but cause 1 stamina and push Halflings back.
Hobgoblins lose 2 stamina and are forced back.
Shooting ineffectual.


Melee in the left flank.
Both Orruks and hobgoblins kill the halfling units.

Halfling Dog lancers attack Warg riders and push them back.
Halflings fire on center Ard Boyz and push them back.

Wargs push Halflings Dog lancers back on right.

You can see the Mountain Trolls are still wandering around. They are not the sharpest tool in the Orruk tool box but they are probably the best fighting unit. I think Mr Smylie lost track of that during the action, I only realised when doing the AAR - Editor.

Orruks control 1 area , halflings 2.


Halflings line up along river, Dog lancers cross in center.
Halflings fire on Orruks on right and get 2 hits.


Halfling Dog lancers attack Wargs, but are pushed back and hobgoblin support means they receive no hits.

Halfling Dog lancers and hero (  Prissy Prince Percy on Poncy Pegasus ) attack Warg Riders and are counter charged by the Wargs. Wargs win, Hero fails health to hero's test and receives 1 hit and unit pushed back.

Halfling Dog lancers attack Wargs on the right and are pushed back by the Wargs.

Orruks on left consolidate.

Warg Riders in centre get pushed back along with their supports.

Other Warg unit causes a casualty and pushes Halflings Dog lancers. Prissy Prince Percy on Poncy Pegasus fails another health to hero's test and is killed.

Final Warg unit kill Halflings Dog lancers.


Orruks have control of 2 of the areas and Halflings one. The tide has well and truly turned. 


Left flank, Orruks attacked by forest trolls. The Orruks win and push back the trolls.
Halflings knights attack Orruks the Orruks win and push them back, 1 casualty each.


Halfling Dog lancers are pushed backwards in center.

Forest trolls suffer 1 stamina loss and are pushed back.

Halflings knights get a stamina loss and are pushed back into river.


Orruks get 2 points and Halflings one for holding the standing stones.


Melees continue and forest trolls lose, 1 point of stamina , Halfling Hero Clive loses one stamina.

Halflings knights are killed.

Warg Riders in centre win.


Orruks smelling the blood do a massive charge all along the front.


Except for the thickie Mountain trolls, could not think themselves out of a cul-de-sac.

On the left flank

First fight hobgoblins vs Halflings sword draw.
Orruks vs forest trolls , forest trolls die.
The Ard Boyz push the Halfling Pike back.

Orruks push the Halflings Dog lancers back with 1 stamina loss.


In the center

Wargs v Halfling Dog lancers draw.
Orruks vs forest trolls draw.
Orruks vs wardens broke in the stream.


Orruk Ard boys vs Forest Trolls, Trolls win and push Orruks back.


David Smylie ( aka Nakkar the Doomed ) on fine dice rolling for a change. In this game if you faced him you were the doomed one. It was interesting to watch the usually unflappable Billy get more and more annoyed as his dice rolling was absolutely trounced by David. Jeremy was similarly getting savaged by myself on the left flank. I think on average we were getting 2 to 3 times the number of hits in the melees.

The battlefield at the end of the game. Showing the Orruk army storming across the river.



The Orruks chalice overflows with reputation and the Halflings are devoid of honour and flee the field.

All that remains is to gather up our Orruk dead and send them on their way to the next life on their funeral pyres.

Then gather up the dead Halflings and have a celebratory bar-b-queue. I do love the smell of roasting Halfling in the evening, it smells of victory, oh and roast pork.

___________________________________________________________________________

Post battle interview between the Editor and Gorak the Orruk commander. The things I do for you readers.


Well Gorak, the lads did well, a crushing defeat for the Halfling army. But tell us way did the war start ?

All you humies think those short arses are nice little critters. But we Orruks know better than that.

These lands we have used for centuries to graze our pig herds. But those wee gobbits come out and kill our shepherds and steal our porkers. Causing starvation among the tribes. So we all got together to give them a lesson they won't forget soon, the manky nobbits.

Now, I smell that that hobbit has been done to perfection, which cut would you like ? I recommend the inner arm. At this point I was not sure what to do, refuse and risk offending an 8 foot tall Orruk or chomp down on something that looks like a child. Well cowardice took over from valour and anyway I reckoned Halflings are not human, so its not cannibalism. It did taste rather good, a bit like chicken, with pork crackling. Gorak then said "Ah the Pegasus should be ready, a special treat" so I asked for a bit of wing, a good choice apparently, a bit like pork, but much sweeter. At that point I took my leave while they still had more Halflings to roast, I did not want to become desert.

___________________________________________________________________________

A rogues gallery for those not familiar with the combatants.


The Orruk army.

Orruk Ard Boyz


Think over large Knights in Plate mail wielding huge axes or swords and you are there. Best of the Orruk infantry.









Orruk soldiers.


Lesser Orruks than the Ard Boyz, some armour plate, mail and shield. With spears and hand weapons.









Orruk Man-Skewers.


The Orruk skirmishers. Basically the soldiers in lighter leather armour with huge crossbows.

So named as, if they fire it a massed ranks of humans it is quite possible to skewer 3 men on one of the quarrels.


Hobgoblins


A lesser species related to Orruks, but more multitudinous. Use scale armour and hand weapons. Weakest units in the army, ideal for supporting units.



Warg riders


A smaller species of Orruks who have tamed ( I use the word very loosely ) Wargs to allow them to ride them. They use short bows.








Mountain Trolls


Trolls who live in close proximity to the Orruks in the Mountains and have been in alliance with them for many years. A good 8 feet tall and wield big, spiked clubs. Not the brightest of creatures, but the best fighters in the Orruk army. Don't wear armour but their hide is think enough not to need it.




The Halfling army.


Halfling Dog lancers


Medium Halfling cavalry on large dogs.





Halfling Heavy Dog lancers 


Think Medieval knights on armoured large dogs.





Halfling Wardens.

Skirmishers using bows and slings. Very agile.


Halfling Heavy foot.

Wear heavy armour 


Halfling Pike


Halflings with Pikes.





Halfling Sword


Skirmishers with javelins and swords.



Halfling Dog Rifles


Scouts with rifles. They seem to be infantry so I assume the rifles are for shooting dogs.





Forest Trolls


Forest trolls which have been captured when young and trained to act as mounts with a saddle for a rifleman to sit on. They don't wear armour, but have very thick skin so don't need it. They used large clubs with good effect. The Orruks thinks this is an abomination and any Troll riders get skinned alive before being roasted alive ( their one exception to roasting fallen enemies alive ). The Forest Trolls themselves only enemy unit that the Orruks would not eat, they just cremated them.



___________________________________________________________________________


Photos curtesy of David Maltman.