01 September 2026

UWS Programme for 2026

Although we usually have several games running at each of our monthly meetings, we encourage members to commit in advance to run at least one game per month. That way we hope to ensure there's at least one thing happening every month!

The table below shows what is planned so far and what happened.

David M.
Date       
Period
Scale
Rules (if known)
Organiser(s)
10 Jan
Napoleonic


WSS   

Dark ages

Ancient
28mm


10mm

28mm

28mm
Sharpe Practice


FOB 3

Pillage

Hail Caesar
Jeremy D, Chris and David M

Gary

Leslie

Andy
31 Jan
AGM

Cold war naval


WW2

French and Indian war





6mm

28mm


Skyhawk


Combat HQ

Sharpe practice
Jeremy Dowd

Jeremy Mulholland

Mike Leathem

Jeremy Dowd
28 Feb
WW2

WW2


WW2

WW2

Renaissance in Asia, Chinese vs Japanese. 
28mm

10mm


6mm

20mm

15mm
Chain of Command

One hour wargames+ 

Combat HQ

McGlinton Homebrew

Field of Glory
Jeremy Dowd

D
avid Maltman


Mike Leathem

Phil McGlinton

David Taylor

28 Mar

Modern   15mmTeam YankeeAndy Smith
25 AprLord of the rings

WSS
28mm

10mm
Midgard

FOB 3
Tim Snoddy

Gary
30 MayFantasy

WW2

Renaissance 
28mm

20mm

15mm
Midgard

Rapid fire reloaded

Field of glory, 
Renaissance 
Tim Snoddy

Chris Caves

David Taylor
27 JunNapoleonic naval

Ancients naval.
1/1200

1/1200
The Full Nelson.

Poseidon's Warriors
Jeremy Dowd

Lesley Tipping
25 JulyWW2 in Manchuria ( Russia vs Japan )

Wild west
20mm


20mm
Chain of Command


The men who would be kings
Jeremy D and David M

Phil McGlinton
29 Aug
Napoleonic

WW2 Tarawa

WW1
15mm

20mm
FOB3 Gary

Chris Caves

Lesley Tipping
26 SepWW228mmChain of Command

Jeremy D and David M
31 OctMedieval Crusades

28mmMidgardTim S and David M
28 Nov





Dec

No meeting. Provisionally ??th January




 

29 August 2026

Overview

 I we had 3 games today.

The games were : 

Napoleonic action in Poland using Field of Battle 3.

WW2 Pacific action at Tarawa.

WW1 naval action.


Setup time.





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Photos curtesy of Gary. 


Jakubowo.

Game of the Napoleonic wars, July 1812. 

Using Field of Battle in 15mm.













Organized, using terrain and models and umpired by Gary.

AAR by Gary.

Players
French   : Mark.
Russian : Hugh.

I had planned to do Montmiral with FOB3 but couple of usual suspects awol so I decided to put on Jakubowo again as more modest number of units (Montmiral is large and I usually use 2 base units in lieu of standard 4 bases).

Hugh and Mark were the protagonists with Mark arriving first so getting choice of sides, he selected French, therefore Hugh commanding the Russians.

This turned out to be another cracking game that was a real swings and roundabouts in terms of fortunes and a nailbiter at the end.

Mark advanced to take central hill (a no brainer for French) and brought his early arriving reserve Division on on his left.

Hugh got both his reserve Divisions on toute suite as well placing his Line on his right and his Veteran Grenadiers on his left.

Both sides cavalry faced each other in a stand off near the hill.

It was on the Russian left/French right flank that the drama of the action unfolded.

Two batteries of Ivan guns pounded the French right causing several losses and disorders and the Grenadiers were able to charge enmass (some great Move options) into the French.

However the Grenadiers were severely repulsed (so many 1s rolled !) with one unit Destroyed, another Routed and the remaining two damaged.

French 44e Ligne Regiment won many battle honours during this action.

To add further misery to Hughs efforts his central command lost their General (this Division underperformed all day failing Move several times) and things looked grim indeed.

However Ivans did get their Commander back very quickly but only Rallied a couple of his units.

Then the fickle gods of war seemed to turn completely against the Emperors minions as the Russian Grenadiers rallied their Routers and all hits and disorders in one fell swoop.

They then launched another assault on the exhausted French right and all but crushed it with four French Battalions swept from the field (Mark rolled a succession of 1s that was a rival to my usual standard, yes it was that bad).

The French also saw two of their three Commanders suffering wounds and half their army was in Disorder !!

But they managed to pull an unbelievable three Leadership cards in quick succession seeing their Generals revived and most of their Disorders rallied.

But the damage was done to the French Army Morale which was now at zero and on the brink but Mark passed first Army Morale test although they were 'gifting' morale to Russians (5 at one point).

This however seemed to inspire the Elan of the Grognards (and Mark) whose Cavalry and left wing Infantry advanced onto Russian right and gave them a torrid time, indeed they clawed back their Morale (to zero) gifts and began to inflict Morale losses on Ivans (and Hugh !!)

It seemed they might even punish the Ivans further but another Army Morale appeared and French lost roll off being thereby forced to Quit The Field.

The Russians finished with a mere 5 Morale (starting levels were 24 for French and 25 for Russians) and they (ie Hugh) breathed a huge sigh of relief after a hard fought game.

A game full of drama and excitement with the narrative aspect of FOB on full display with events and the unpredictable nature of system creating a game story that reads just like a real battle account. 

The multiple dice type system (which some dislike) can be very unforgiving (especially with the extremes of high vs low rolls) but I say 'embrace the chaos' as these decisive moments make for exciting gameplay and lots of groaning and cheering.

Very enjoyable game to umpire (especially watching the ebb and flow of emotions of both players).


I have stated it many times but FOB never disappoints and what it may lack in perceived 'historical' chrome or tactical nuance it more than makes up for in playability and plain good old fun in spades.

I have yet to find another rules system that so consistently creates such dynamic games in such playable fashion, some come close on occasion but are often more staid in comparison, although those with less 'chaos' and more predictability can be appealing if a more chess like game is preferred.

You pays yer money and takes yer choice


'A lora lora' pics (Cilla Black evoked) again of varying quality and back to front order


View from Russian left with French right virtually gone but Russian right also in serious diffs (note central Russian Division in Disorder as General 'hors de combat'


Ivan Grenadiers have crushed French right flank (after likely being threatened with punitive measures). 


View from French left just prior to French knocking seven bells out of opposing Russian infantry,

It was something of a stalemate in center and French right for most of game as neither side wanted to engage (or could due to Generals be out of it).


Russian center exchanges fire with French with some Jagers in skirmish mode


Cossacks in skirmish line (a house rule) as Hussars (under Hughs trotter) move to shore up right (Grenadiers in early difficulty phase)


Hits and Disorders for both sides


French right has repulsed Russian Grenadier assaults but are bloodied and bruised


The Russian Grenadier assault the French line but are repulsed.


Pressure mounts on French right,


Note Routing Russian Grenadier (red marker) and one of their assault columns was soon to be wiped out.




This repulse of Grenadier attack on left looked somewhat worried Russian CiC (Wittgenstein),


Earlier stages of the Grenadiers assault (they raced across battlefield into close quarters action).


French advance to take central hill.


The 44e Ligne Regiment about to achieve everlasting glory as assault columns of superior Russian Grenadiers approach.


Russian guns had been softening up the French.


The Grenadiers looked unstoppable, as they later proved to be so after ignominy of initial failure.


Initial French advance


And initial deployment of Russian Jager Division.


Early days before either sides reserves have appeared.

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Photos curtesy of Gary.